RanorexRanorex Documentation
CharacterMappingEnabled Property
NamespacesRanorexKeyboardCharacterMappingEnabled
Gets or sets a value whether unicode characters are tried to be mapped to virtual keyboard inputs.
Declaration Syntax
C#Visual BasicVisual C++
public static bool CharacterMappingEnabled { get; set; }
Public Shared Property CharacterMappingEnabled As Boolean
public:
static property bool CharacterMappingEnabled {
	bool get ();
	void set (bool value);
}
Value
True to enable unicode character mapping, false to disable. Default is true.
Remarks
If this property is true, in the keyboard methods that take unicode characters as input the unicode characters are tried to be mapped to virtual keyboard inputs instead of being directly send to the system as unicode character input.

If you are working with multiple input locales at the same time, it is usually better to turn character mapping off, i.e. to set this property to false.

Assembly: Ranorex.Core (Module: Ranorex.Core) Version: 3.2.3.16825 (3.2.3.16825)