RanorexRanorex Documentation
GlueRuleExecutionState Class
NamespacesRanorex.CoreGlueRuleExecutionState
Represents the current state of glue rule execution.
Declaration Syntax
C#Visual BasicVisual C++
public class GlueRuleExecutionState
Public Class GlueRuleExecutionState
public ref class GlueRuleExecutionState
Members
All MembersMethodsProperties



IconMemberDescription
Action
Gets the action which is performed by the element engine while executing the current rule.

AddElement(FlavorElement)
Adds a flavor element to the bucket and automatically transforms it into an element.

AddElement(FlavorElement, Element%)
Adds a flavor element to the bucket and automatically transforms it into an element.

Bucket
The Bucket contains a readonly list of already constructed elements.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
InsertElement(Int32, FlavorElement)
Inserts a flavor element at the specified position into the bucket and automatically transforms it into an element.

InsertElement(Int32, FlavorElement, Element%)
Inserts a flavor element at the specified position into the bucket and automatically transforms it into an element.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
SkipAll()()()
Instructs the engine to skip all rules after the current one.

SkipOutputFlavor(String)
Instructs the engine to skip alle rules with a specific output flavor, if they have not already been executed.

SkipRule(String)
Instructs the engine to skip a rule with a given name, if it has not already been executed.

SourceElement
Gets the source element which is used by all applicable glue rules accessing this state.

SourceFlavorElement
The flavor element the rule is applied to.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
GlueRuleExecutionState

Assembly: Ranorex.Core (Module: Ranorex.Core) Version: 3.2.3.16825 (3.2.3.16825)