Sometimes it can be useful to dump out the whole element tree to see the relationship of the items: C#
static public void DumpElementTree(Element element, int level)
{
level++;
int childCount = element.GetChildCount;
for(int index=0;index<childCount;index++)
{
Element child = element.GetChild(index);
if( child == null )
{
Console.WriteLine(" Cannot read child({0}",index);
continue;
}
// Select the child
child.Select(Selection.TakeFocus | Selection.TakeSelection);
Point point = child.Location;
Size size = child.Size;
if ( !size.IsEmpty )
{
Mouse.Move(point.X + size.Width/4, point.Y +
size.Height/2,50);
}
String spaces = new String(' ',2*level);
if ( !size.IsEmpty )
Console.WriteLine("{0}Role={1} Name={2} Location=({3},{4})",
spaces,child.Role.ToString(),child.Name,point.X,point.Y);
else
Console.WriteLine("{0}Role={1} Name={2}",
spaces,child.Role.ToString(),child.Name);
DumpElementTree(child,level);
}
}