Ranorex OpenGL Elements GUI

Ask general questions here.
Posts: 1
Joined: Tue Nov 05, 2019 4:12 pm

Ranorex OpenGL Elements GUI

Post by orunior » Wed May 06, 2020 9:05 pm

Hello, The Ranorex 9.2 + Can identify elements with OpenGL technologies?

User avatar
Ranorex Guru
Ranorex Guru
Posts: 6553
Joined: Mon Aug 13, 2012 9:54 am
Location: Zilina, Slovakia

Re: Ranorex OpenGL Elements GUI

Post by odklizec » Thu May 07, 2020 7:27 pm


I’m afraid, that’s not possible. Definitely not without implementing accessibility to the app under test and specifically, the OpenGL window and its elements. We’ve discussed this topic in the past. Check these posts...
https://www.ranorex.com/forum/issue-cad ... tml#p30388
https://www.ranorex.com/forum/ranorex-f ... tml#p37037
Pavel Kudrys
Ranorex explorer at Descartes Systems

Please add these details to your questions:
  • Ranorex Snapshot. Learn how to create one >here<
  • Ranorex xPath of problematic element(s)
  • Ranorex version
  • OS version
  • HW configuration