Search found 3 matches

by oliver_zx
Mon Mar 20, 2017 10:43 am
Forum: Object Identification and Technologies
Topic: Adapter for Unreal Engine 4
Replies: 4
Views: 2219

Re: Adapter for Unreal Engine 4

Hey, so we made some progress using Accessibility. Yet the calls to the IAccessible functions are being made very slowly. There is just too many time between the different calls. Hence the UI element traversal (i.e. for finding UI objects, iterating clients etc) and querying by Ranorex is quite slow...
by oliver_zx
Fri Mar 10, 2017 1:08 pm
Forum: Object Identification and Technologies
Topic: Adapter for Unreal Engine 4
Replies: 4
Views: 2219

Re: Adapter for Unreal Engine 4

Thanks Pavel for the reply. I'll check it out...
by oliver_zx
Thu Mar 09, 2017 12:12 pm
Forum: Object Identification and Technologies
Topic: Adapter for Unreal Engine 4
Replies: 4
Views: 2219

Adapter for Unreal Engine 4

Hey, I'm looking for an adapter to use Ranorex with Unreal Engine 4. Technology wise that would be Slate/UMG running in a WinForms container and maybe even Scaleform on top. Is that something you maybe already started looking into ? Are customers even able to create own adapters ? I searched for a w...