GlueRuleExecutionState Methods |
The GlueRuleExecutionState type exposes the following members.
| Name | Description | |
|---|---|---|
| AddElement(FlavorElement) |
Adds a flavor element to the bucket and automatically transforms it into an element.
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| AddElement(FlavorElement, Element) |
Adds a flavor element to the bucket and automatically transforms it into an element.
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| InsertElement(Int32, FlavorElement) |
Inserts a flavor element at the specified position into the bucket
and automatically transforms it into an element.
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| InsertElement(Int32, FlavorElement, Element) |
Inserts a flavor element at the specified position into the bucket
and automatically transforms it into an element.
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| SkipAll |
Instructs the engine to skip all rules after the current one.
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| SkipOutputFlavor |
Instructs the engine to skip all rules with a specific output flavor, if they have not already been executed.
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| SkipRule |
Instructs the engine to skip a rule with a given name, if it has not already been executed.
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